![]() The gameplay of Ricochet Infinity follows the previous trends. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. In September 2010, Ricochet Infinity was released for the iPhone app store. The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. ![]() Like the rest of the games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. As its preceding titles Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. Ricochet Infinity is the fourth installment and final entry of Ricochet video game series by Reflexive Entertainment. ![]()
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